World war alpha

broken image
broken image

The average computer a player was using in 2004 to log in:.There were 88 United States realms at launch (43 PvP, 40 PvE, 5 RP), plus more realms for Europe and Oceania.60% speed land mount at level 40, 100% speed epic land mount at level 60.Druid, Hunter, Mage, Priest, Rogue, Warrior, Warlock.Alliance: Human, Dwarf, Night Elf, Gnome.Only Eastern Kingdoms and Kalimdor available at launch.November 23 - World of Warcraft launches in North America, Australia and New Zealand

broken image

November 17 - 'I Surrender' debuts ( archived copy) September 5 - it is reported that Blizzard has entered into an agreement with AT&T to handle the systems' servers. This is the third-longest-running login screen, at 743 days.įebruary - World of Warcraft Beta Test begins September 9 - World of Warcraft (Livejournal Community) created Sometime in 2003: World of Warcraft friends and family alpha released The fact that a Blizzard game would be a monthly pay-to-play rankled some. One of the things which kept people happily playing Diablo, Warcraft and StarCraft was that it was completely free to play those online after buying the game - all you needed was an internet connection.

broken image

September 2 - World of Warcraft announced at a press conference of the European Computer Trade Show